Mobile app development

Mobile app development that ships and gets downloaded.

Plenty of agencies can build an app. Fewer have apps in real users' hands. We've shipped four Android apps with more than 1.5M downloads between them, and we'll do the same for yours.

4 Android apps live · 1.5M+ Play Store downloads · Fixed price per phase

Most apps die before launch

A build that drags is a build that never ships.

The build drags. The scope creeps. Six months in, the budget's gone and there's nothing in the store.

We've shipped apps that real people use every day. That changes how we plan: small phases, a working build early, and a clear path to the store from week one.

What we build

If it lives on a phone, it's our work.

Native Android apps

Built for the Play Store, where our four apps have pulled 1.5M+ downloads.

iOS apps

Native iPhone and iPad builds, submitted and shepherded through App Store review.

Cross-platform builds

One codebase for both stores when that's the better call for your budget.

Apps wired to your backend

Talks to your web app, your API, and the services you already run.

Customer-facing apps

Booking, accounts, loyalty, and anything your customers carry in a pocket.

Internal and field apps

Tools your team uses on the move, online or off.

An app that reaches the store

Our track record is downloads, not demos. We plan the whole way to launch, not just the build.

One team, sketch to store listing

The same people who design it ship it, submit it, and support it. Nothing gets lost in a handoff.

Code that's yours from day one

You get the repo, the signing keys, the store access, and every credential. Your app, your accounts.

How it works

Three phases, all the way to the store.

01

Discovery

We map the app, the users, and the must-haves. You leave with a fixed scope, timeline, and price.

02

Build

Design and development in visible phases, with a working build you can hold early.

03

Hand-off and support

Store submission, then the keys to everything, plus 30 days of post-launch support.

Common questions

Before you reach out.

Do you build for iOS and Android?
Both. We build native for each platform or cross-platform when one codebase fits your budget better. We'll tell you which makes sense for your project.
How much does a mobile app cost?
Most projects fall between $5,000 and $50,000, quoted as a fixed price per phase. Scope drives the number, and you see it before work starts.
How long until it's in the store?
A mobile app runs 6 to 16 weeks depending on scope, plus store review time. You get a firm timeline after the discovery call.
Who owns the app and the store listing?
You do. The code, the signing keys, and the developer account are all yours.

Let's get your app shipped.

Tell us what you want to build. The first call is free, and you'll leave knowing the scope, timeline, and price.

Every project includes 30 days of post-launch support. If something breaks after launch, we fix it.